Mr. Gimmick
Mr. Gimmick | |
Platform | Nintendo Entertainment System |
Developer | Sunsoft |
Publisher | Sunsoft |
Director(s) | Tomomi Sakai |
Composer(s) | Masashi Kageyama |
Planned Release Date | June 1992[1] |
Mr. Gimmick is a platformer which was released in Europe and Japan (under the name Gimmick!). An American release was planned for release in June 1992, but cancelled for unknown reasons. At some point, a prototype of the cancelled American version was discovered, which was dumped and released to the public.[2]
Plot[edit | edit source]
The game puts the player in control of a small green blob named Mr. Gimmick,[3] who is given to an unnamed girl as a birthday present. Mr. Gimmick quickly becomes the girl's favorite, causing her other toys to become jealous. One night, the toys come alive and teleport the girl to another dimension, leaving Mr. Gimmick to rescue her.
Gameplay[edit | edit source]
In addition to the typical platformer controls, Mr. Gimmick can create small stars above his head, which he can throw at enemies or use as platforms to reach normally inaccessible areas. There are six levels in the game, each with a boss at the end. However, after defeating the sixth boss, it is revealed that the girl is still missing and the game restarts from the beginning. To truly complete the game, the player must find a hidden area in each stage, containing a magic item. If the player obtains all six magic items without getting a game over, a secret level will appear where the true final boss can be fought. After defeating the true final boss, Mr. Gimmick is shown rescuing the girl and bringing her back to the real world, thus ending the game.
Controls[edit | edit source]
Action | Button |
---|---|
Move | (left/right) |
Jump | |
Create star | (hold, let go to throw star) |
Pause |
Gallery[edit | edit source]
References[edit | edit source]
- ↑ "The games of June 1992... appearing in local stores now!" Electronic Gaming Monthly, issue 35 (page 40).
- ↑ NintendoAge. Retrieved June 29, 2017.
- ↑ "What's the gimmick? Just good play control and easy to follow action in Mr. Gimmick, for the NES. The game may be easy to learn, but it's tough to master. The hero, Mr. Gimmick, is a little Lolo-like character who can shoot a star at his foes as he progresses through a side-view labyrinth." Nintendo Power, issue 28 (page 95).